Theory of Computation & Computer Graphics β Three-Dimensional Transformation, NEC licence examination syllabus (Nepal Engineering Council).
2D reflected across lines. 3D reflects across entire planes.
Set sx = β1 and watch the determinant become β1: that negative sign is what says the orientation has been reversed.
About XY plane(x,y,z) β (x, y, βz) β flips the z-coordinate.
About YZ plane(x,y,z) β (βx, y, z) β flips the x-coordinate.
About XZ plane(x,y,z) β (x, βy, z) β flips the y-coordinate.
Reflecting about a coordinate plane negates the coordinate perpendicular to that plane and leaves the other two alone β because the plane is precisely the set of points where that coordinate is zero, and those points must not move.
So reflection about the xy-plane negates z, about the yz-plane negates x, and about the xz-plane negates y. As in 2D, each is just a scaling with one negative factor.
The determinant is β1: magnitude 1 says volume is preserved, and the minus sign says orientation is reversed. This is what makes a reflected object genuinely different from a rotated one β a reflected right hand becomes a left hand, and no amount of rotating will ever turn one into the other.Each coordinate-plane reflection negates exactly one coordinate and has determinant β1. What happens when two are applied together is worth knowing.
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