Theory of Computation & Computer Graphics — Two-Dimensional Transformation, NEC licence examination syllabus (Nepal Engineering Council).
Scale factors above 1 grow it, below 1 shrink it — and the two axes don't have to match.
Keep sx = sy for uniform scaling; make them differ and see why scaling is not the same as zooming.
Fixed-point scaling scales relative to some point OTHER than the origin — done by translating that fixed point to the origin, scaling normally, then translating back (this exact three-step pattern reappears constantly in the Composite Transformation topic).
Scaling multiplies coordinates, so it does not merely resize — it also pushes the shape away from the origin when factors exceed 1, and pulls it toward the origin when they are below 1. A point at x = 6 with sx = 2 moves to x = 12, six units further out, while a point at x = 1 moves only one unit.
So scaling about the origin changes both size and position. To scale a shape in place, use fixed-point scaling: translate the fixed point to the origin, scale, translate back. This is the same three-step sandwich as rotation about an arbitrary point, and recognising that these two problems are the same problem saves real time in an exam.The determinant is sx·sy, and that is exactly the factor by which area multiplies — scale by 2 in both directions and the area quadruples, not doubles. A negative factor reflects as well as scales, which is why reflection is treated as a special case of scaling. The inverse is scaling by (1/sx, 1/sy), so a zero scale factor has no inverse: the shape collapses onto a line and the information is gone for good.
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